Maria Jernigan

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What makes a good learning game?

Choosing the appropriate learning technology for a certain situation

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Choosing the right tool to support your learners is key.

In the below document, I summarize Johnson (2010)'s design implications for interactive learning media, and then explore two existing interactive learning media. How do Cool Math Games's "Duck Life" and a Global Game Project of mine stack up?

Next, I summarize principles of good interface design for learning according to Peters (2014). When looking at an existing infographic about Spanish learning, to what extent does the learning medium align with best practices of interface design for learning?

Project information

  • SkillMedia Utilization
  • TopicInteractive Learning Media Design
  • Project dateDecember 8, 2021


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